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SPINBOT ARENA

ROLE

Game Designer / Level Designer / QA Tester

PITCH

SPINBOT ARENA is an arena fighting game up to 4 players where you kick out your opponents in shifting arenas.

OBJECTIVES

Spinbots are tiny robots with a spinning mode that fight in a blood sport popular among other bots.

 

The objective of that sport? Pushing your opponents into goals during the time limit. 2 minutes and a winner is designated! Unless there's a tie...

 

While they spin, Spinbots are faster and stronger, but they can also be countered. Be quick and work on your parry timings to shove opponents in the goals to get as many points as you can before the timer runs out!

TEAM

VOTTERO Grégoire - Game Designer

DE LEUZE Romain - Game Designer

PERRE Gaëtan - Game Designer

BARLET Julien - Game Designer

MORYAS Tom - Game Programmer

MALKA Romain - Game Programmer

KANG Thomas - Game Programmer

ESBELIN Antoine - Game Programmer

DOBRENEL Hugo - Game Artist

KENIG Gabriel - Game Artist

DA SILVA Judicaël - Game Artist

CLAVEL Théo - Sound Designer

GOUJON Jean-Guillaume - Sound Designer

BOUVIER-CHENARD Antoine - Voice Actor

YEAR

September 2022 - December 2022

DURATION

3 Months

GENRE

Multiplayer / Fighting

PLATFORM

PC

GAME ENGINE

Unity

WHAT WAS MY JOB ?

MY ROLE

Documentation / Creation of design documents : GDD, Level Design Document, Creative Briefs, RGD

Levels Design / Integration of fighting maps in Unreal Engine 4

Gameplay / Creation of mechanics and core gameplay

 

QA Test / Setup of playtests and intern tests 

DOCUMENTS / SCREENSHOTS

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