SPINBOT ARENA
ROLE
Game Designer / Level Designer / QA Tester
PITCH
SPINBOT ARENA is an arena fighting game up to 4 players where you kick out your opponents in shifting arenas.
OBJECTIVES
Spinbots are tiny robots with a spinning mode that fight in a blood sport popular among other bots.
The objective of that sport? Pushing your opponents into goals during the time limit. 2 minutes and a winner is designated! Unless there's a tie...
While they spin, Spinbots are faster and stronger, but they can also be countered. Be quick and work on your parry timings to shove opponents in the goals to get as many points as you can before the timer runs out!
TEAM
VOTTERO Grégoire - Game Designer
DE LEUZE Romain - Game Designer
PERRE Gaëtan - Game Designer
BARLET Julien - Game Designer
MORYAS Tom - Game Programmer
MALKA Romain - Game Programmer
KANG Thomas - Game Programmer
ESBELIN Antoine - Game Programmer
DOBRENEL Hugo - Game Artist
KENIG Gabriel - Game Artist
DA SILVA Judicaël - Game Artist
CLAVEL Théo - Sound Designer
GOUJON Jean-Guillaume - Sound Designer
BOUVIER-CHENARD Antoine - Voice Actor
YEAR
September 2022 - December 2022
DURATION
3 Months
GENRE
Multiplayer / Fighting
PLATFORM
PC
GAME ENGINE
Unity

WHAT WAS MY JOB ?
MY ROLE
Documentation / Creation of design documents : GDD, Level Design Document, Creative Briefs, RGD
Levels Design / Integration of fighting maps in Unreal Engine 4
Gameplay / Creation of mechanics and core gameplay
QA Test / Setup of playtests and intern tests