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GAME & Hatch

ROLE

Game Designer / Level Designer

PITCH

Players will embody Shelldon, a hatching egg stuck in a cage. Unfortunately for him, the owner of the house has a rather bossy cat who doesn't like to share the house. Its goal is simple, to crush you !

 You have only one thing to do : survive while waiting for the return of the owner.

YEAR

DURATION

TEAM

September 2022

Jam

1 Week

VOTTERO Grégoire - Game Designer

LE BRETON Matéo - Game Designer

JACQUEMIN Sacha - Game Designer

MAUPOU Freddy - Game Programmer

TUIL Hugo - Game Programmer

DA COSTA Raphaël - Game Programmer

SELOUDRE-PLENAT Alice - Game Artist

BECAVIN Florian - Game Artist

GENRE

PLATFORM

GAME ENGINE

Survival

Rythm

PC

Unity

OBJECTIVES / MY ROLE 

OBJECTIVES

- Shelldon must dodge cat's attacks. For this, he can move horizontally or vertically.

 

- When the cat attacks Shelldon, he loses a life. After 3 lives lost, he is crushed and the game ends.

 

- For each dodged attack, the player earns 1 point. The objective is to have as many points as possible.

MY ROLE

- Documentation

- Levels Creation

- Gameplay

- Sign & Feedbacks

- Sounds & Musics

- QA Testing

DOCUMENTS / SCREENSHOTS

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