GAME & Hatch
ROLE
Game Designer / Level Designer
PITCH
Players will embody Shelldon, a hatching egg stuck in a cage. Unfortunately for him, the owner of the house has a rather bossy cat who doesn't like to share the house. Its goal is simple, to crush you !
You have only one thing to do : survive while waiting for the return of the owner.
YEAR
DURATION
TEAM
September 2022
Jam
1 Week
VOTTERO Grégoire - Game Designer
LE BRETON Matéo - Game Designer
JACQUEMIN Sacha - Game Designer
MAUPOU Freddy - Game Programmer
TUIL Hugo - Game Programmer
DA COSTA Raphaël - Game Programmer
SELOUDRE-PLENAT Alice - Game Artist
BECAVIN Florian - Game Artist
GENRE
PLATFORM
GAME ENGINE
Survival
Rythm
PC
Unity


OBJECTIVES / MY ROLE
OBJECTIVES
- Shelldon must dodge cat's attacks. For this, he can move horizontally or vertically.
- When the cat attacks Shelldon, he loses a life. After 3 lives lost, he is crushed and the game ends.
- For each dodged attack, the player earns 1 point. The objective is to have as many points as possible.
MY ROLE
- Documentation
- Levels Creation
- Gameplay
- Sign & Feedbacks
- Sounds & Musics
- QA Testing