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TONATIUH ITZA

ROLE

Game Designer / Level Designer

PITCH

You play as an adventurer in search of an ancient object that you have always coveted. After long research, you come face to face with a Mayan tablet releasing a very great power. Suddenly, after removing the artifact from its base, you fall and arrive in a Mayan temple, full of mysteries...

YEAR

DURATION

TEAM

March 2022

1 Month

VOTTERO Grégoire - Game Designer

ROUTIER Victoria - Game Designer

MAUPOU Freddy - Game Programmer

GIVERNE Jean-Michel - Game Programmer

DOBRONEL Hugo - Game Artist

GENRE

PLATFORM

GAME ENGINE

Adventure

Puzzle

PC

Unreal Engine 4

OBJECTIVES / MY ROLE 

OBJECTIVES

- Players have to sucessfully finish the five rooms. Each one represents a human sense

- Players have to place their tablet on the basement of each room in order to unlocked them

- At the end of each room, a lever has to be activated in order to unlock the final door, the exit of the temple

- Players will have to complete puzzles in each room to reach the levers. To do this, you will have to interact with item and use your senses.

MY ROLE

- Documentation

- Levels Creation

- Gameplay

- Sign & Feedbacks

- Sounds & Musics

DOCUMENTS / SCREENSHOTS

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