TONATIUH ITZA
ROLE
Game Designer / Level Designer
PITCH
You play as an adventurer in search of an ancient object that you have always coveted. After long research, you come face to face with a Mayan tablet releasing a very great power. Suddenly, after removing the artifact from its base, you fall and arrive in a Mayan temple, full of mysteries...
YEAR
DURATION
TEAM
March 2022
1 Month
VOTTERO Grégoire - Game Designer
ROUTIER Victoria - Game Designer
MAUPOU Freddy - Game Programmer
GIVERNE Jean-Michel - Game Programmer
DOBRONEL Hugo - Game Artist
GENRE
PLATFORM
GAME ENGINE
Adventure
Puzzle
PC
Unreal Engine 4


OBJECTIVES / MY ROLE
OBJECTIVES
- Players have to sucessfully finish the five rooms. Each one represents a human sense
- Players have to place their tablet on the basement of each room in order to unlocked them
- At the end of each room, a lever has to be activated in order to unlock the final door, the exit of the temple
- Players will have to complete puzzles in each room to reach the levers. To do this, you will have to interact with item and use your senses.
MY ROLE
- Documentation
- Levels Creation
- Gameplay
- Sign & Feedbacks
- Sounds & Musics