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TONATIUH ITZA

ROLE

Game Designer / Level Designer / Sound Designer

PITCH

You play as an adventurer in search of an ancient object that you have always coveted. After long research, you come face to face with a Mayan tablet releasing a very great power. Suddenly, after removing the artifact from its base, you fall and arrive in a Mayan temple, full of mysteries...

OBJECTIVES

- Players have to sucessfully finish the five rooms. Each one represents a human sense

- Players will have to complete puzzles in each room to reach the levers. To do this, you will have to interact with item and use your senses.

TEAM

VOTTERO Grégoire - Game Designer

ROUTIER Victoria - Game Designer

MAUPOU Freddy - Game Programmer

GIVERNE Jean-Michel - Game Programmer

DOBRONEL Hugo - Game Artist

YEAR

March 2022

DURATION

1 Month

GENRE

Adventure / Puzzle

PLATFORM

PC

GAME ENGINE

Unreal Engine 4

43827.jpg

WHAT WAS MY JOB ?

MY ROLE

Documentation / Creation of design documents : GDD, Level Design Document, Sign & Feedback Document

Levels Design / Creation of puzzles and levels in Unreal Engine 4

Gameplay / Creation of mechanics and core gameplay

 

Signs & Feedbacks / Listing of signs and feedbacks, implementation

 

Sounds & Musics / Listing and research of sounds and music, voice acting

DOCUMENTS / SCREENSHOTS

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